![]() ![]() ![]() There are two phases of the fight, similar to Vet'ion. When standing in melee range of the Kalphite Queen, she has a 1/2 chance of doing a melee attack, while her Magic and Ranged attacks each have a 1/4 chance of triggering. Unlike the soldiers and guardians, this melee attack does not poison. Her Melee attack does not share this unique mechanic, and is treated as a standard attack meaning that standing next to her will decrease her dps. Her Magic and Ranged attacks have 100% accuracy, though it is possible for the attack to deal no damage instead. ![]() The Kalphite Queen has 510 Hitpoints, split across two phases. Tip: Unless wearing a serpentine helm for the duration of the fight, either sip an antidote++ before going to the lair to save an inventory slot, or bring the potion in with you during the fight. On the other side is the Queen drink potions and put on protection prayers before charging in. ![]() Like the soldiers, the guardians can poison, so being under the effects of an anti-poison potion is recommended so the player does not get hit with poison while fighting the Queen.Īfter going down, there is another set of guardians. At the end is a chamber with two Kalphite guardians and another bulging tunnel this is where the other rope is used. Once in the lair, players will go around a fairly large tunnel section with hostile soldiers, which can poison if they damage you. ![]()
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